
Photoneo’s unique patented technology provides high quality and high resolution 3D data even for dynamic scenes. While ToF or Active Stereo systems provide real-time stream of data, the accuracy and resolution is limited. Sequential Structured Light systems provide high quality data, but at low FPS and only when the scene is completely static.

































| Parameter | Value |
| Resolution (3D Points) | Up to 3.2 M |
| Scanning range | 161 – 205 mm |
| Optimal scanning distance | 181 mm |
| Scanning area at sweet spot | 118 x 78 mm |
| Point to point distance | 0.055 mm |
| Calibration accuracy (1 σ) | 0.035 mm |
| Temporal noise (1 σ) | 0.030 mm |
| Scanning time | 250 – 2000 ms |
| Dimensions | 77 x 68 x 296 mm |
| Baseline | 85 mm |
| Weight | 900 g |
| 3D points throughput | 16 Million points per second |
| GPU | NVIDIA PascalTM Architecture GPU with 256 CUDA cores |






| Parameter | Value |
| Resolution (3D Points) | Up to 3.2 M |
| Scanning range | 384 – 520 mm |
| Optimal scanning distance | 442 mm |
| Scanning area at sweet spot | 360 x 272 mm |
| Point to point distance | 0.174 mm |
| Calibration accuracy (1 σ) | 0.050 mm |
| Temporal noise (1 σ) | 0.050 mm |
| Scanning time | 250 – 2250 ms |
| Dimensions | 77 x 68 x 296 mm |
| Baseline | 230 mm |
| Weight | 900 g |
| 3D points throughput | 16 Million points per second |
| GPU | NVIDIA PascalTM Architecture GPU with 256 CUDA cores |






| Parameter | Value |
| Resolution (3D Points) | Up to 3.2 M |
| Scanning range | 458 – 1118 mm |
| Optimal scanning distance | 650 mm |
| Scanning area at sweet spot | 590 x 404 mm |
| Point to point distance | 0.286 mm |
| Calibration accuracy (1 σ) | 0.100 mm |
| Temporal noise (1 σ) | 0.100 mm |
| Scanning time | 250 – 2500 ms |
| Dimensions | 77 x 68 x 416 mm |
| Baseline | 350 mm |
| Weight | 950 g |
| 3D points throughput | 16 Million points per second |
| GPU | NVIDIA PascalTM Architecture GPU with 256 CUDA cores |






| Parameter | Value |
| Resolution (3D Points) | Up to 3.2 M |
| Scanning range | 870 – 2150 mm |
| Optimal scanning distance | 1239 mm |
| Scanning area at sweet spot | 1082 x 772 mm |
| Point to point distance | 0.524 mm |
| Calibration accuracy (1 σ) | 0.200 mm |
| Temporal noise (1 σ) | 0.190 mm |
| Scanning time | 250 – 2750 ms |
| Dimensions | 77 x 68 x 616 mm |
| Baseline | 550 mm |
| Weight | 1100 g |
| 3D points throughput | 16 Million points per second |
| GPU | NVIDIA PascalTM Architecture GPU with 256 CUDA cores |






| Parameter | Value |
| Resolution (3D Points) | Up to 3.2 M |
| Scanning range | 1680 - 3780 mm |
| Optimal scanning distance | 2326 mm |
| Scanning area at sweet spot | 1954 x 1459 mm |
| Point to point distance | 0.947 mm |
| Calibration accuracy (1 σ) | 0.500 mm |
| Temporal noise (1 σ) | 0.400 mm |
| Scanning time | 250 – 3000 ms |
| Dimensions | 77 x 68 x 941 mm |
| Baseline | 850 mm |
| Weight | 1200 g |
| 3D points throughput | 16 Million points per second |
| GPU | NVIDIA PascalTM Architecture GPU with 256 CUDA cores |












| Parameter | Value |
| Scanning range | 366-558 mm |
| Camera Mode | |
| Point Size | 0.37 mm @z = 442 mm |
| Accuracy | |
| Temporal Noise |
| Scanner Mode | |
| Point Size | 0.25 mm @z = 442 mm |
| Accuracy | |
| Temporal Noise |
| General Information | |
| Depth map resolution (static mode) | 1680 x 1200 |
| Depth map resolution (dynamic mode) | 1120 x 800 |
| Maximum FPS | 20 fps |
| Data acquisition time | 10 ms |
| Maximum object / camera speed | 40 m/s |
| 3D point throughput | 15 million points per second |
| GPU | NVIDIA PascalTM Architecture GPU with 256 CUDA cores |
| Dimensions | 80 x 68 x 307 mm |
| Baseline | 230 mm |
| Weight | 1300 g |




| Parameter | Value |
| Scanning range | 630 - 1574 mm |
| Camera Mode | |
| Point Size | 0.76 mm @z = 900 mm |
| Accuracy | |
| Temporal Noise |
| Scanner Mode | |
| Point Size | 0.52 mm @z = 900 mm |
| Accuracy | |
| Temporal Noise |
| General Information | |
| Depth map resolution (static mode) | 1680 x 1200 |
| Depth map resolution (dynamic mode) | 1120 x 800 |
| Maximum FPS | 20 fps |
| Maximum FPS | 20 fps |
| Data acquisition time | 10 ms |
| Maximum object / camera speed | 40 m/s |
| 3D point throughput | 15 million points per second |
| GPU | NVIDIA PascalTM Architecture GPU with 256 CUDA cores |
| Dimensions | 80 x 68 x 307 mm |
| Baseline | 230 mm |
| Weight | 1300 g |




| Parameter | Value |
| Scanning range | 497 - 939 mm |
| Camera Mode | |
| Point Size | 0.55 mm @z = 650 mm |
| Accuracy | |
| Temporal Noise |
| Scanner Mode | |
| Point Size | 0.37 mm @z = 650 mm |
| Accuracy | |
| Temporal Noise |
| General Information | |
| Depth map resolution (static mode) | 1680 x 1200 |
| Depth map resolution (dynamic mode) | 1120 x 800 |
| Maximum FPS | 20 fps |
| Data acquisition time | 10 ms |
| Maximum object / camera speed | 40 m/s |
| 3D point throughput | 15 million points per second |
| GPU | NVIDIA PascalTM Architecture GPU with 256 CUDA cores |
| Dimensions | 80 x 68 x427 mm |
| Baseline | 350 mm |
| Weight | 1400 g |




| Parameter | Value |
| Scanning range | 630 - 1574 mm |
| Camera Mode | |
| Point Size | 0.76 mm @z = 900 mm |
| Accuracy | |
| Temporal Noise |
| Scanner Mode | |
| Point Size | 0.52 mm @z = 900 mm |
| Accuracy | |
| Temporal Noise |
| General Information | |
| Depth map resolution (static mode) | 1680 x 1200 |
| Depth map resolution (dynamic mode) | 1120 x 800 |
| Maximum FPS | 20 fps |
| Data acquisition time | 10 ms |
| Maximum object / camera speed | 40 m/s |
| 3D point throughput | 15 million points per second |
| GPU | NVIDIA PascalTM Architecture GPU with 256 CUDA cores |
| Dimensions | 80 x 68 x427 mm |
| Baseline | 350 mm |
| Weight | 1400 g |




| Parameter | Value |
| Scanning range | 778 - 3034 mm |
| Camera Mode | |
| Point Size | 1.05 mm @z = 1239 mm |
| Accuracy | |
| Temporal Noise |
| Scanner Mode | |
| Point Size | 0.72 mm @z = 1239 mm |
| Accuracy | |
| Temporal Noise |
| General Information | |
| Depth map resolution (static mode) | 1680 x 1200 |
| Depth map resolution (dynamic mode) | 1120 x 800 |
| Maximum FPS | 20 fps |
| Data acquisition time | 10 ms |
| Maximum object / camera speed | 40 m/s |
| 3D point throughput | 15 million points per second |
| GPU | NVIDIA PascalTM Architecture GPU with 256 CUDA cores |
| Dimensions | 80 x 68 x627 mm |
| Baseline | 550 mm |
| Weight | 1500 g |









